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1. Sticky:[Odyssey] Navy Battleships - in Player Features and Ideas Discussion [original thread]
Lots of people complaining about battleships not having 8 turrets. Prior to tier 3 battleships it was very unusual to have a full set of turrets, many years ago this was accepted and embraced. You'd fit cruise missiles to your 2 missiles slots in...
- by Burning Chrome - at 2013.05.15 06:34:00
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2. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: I think the comparison between the raven and the typhoon is kind of surprising. Both ships will now be able to field 6 missile launchers, so they have that in common, but thats really where it stops. The typhoon is the fastest...
- by Burning Chrome - at 2013.04.10 04:57:00
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3. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
The Typhoon has been one of my favourite ships in pvp for awhile now allowing me to make the most of an almost perfect set of skills in drones, missiles & projectiles to yield exceptional dps in some situations and still apply a reasonable amo...
- by Burning Chrome - at 2013.04.09 06:40:00
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4. 2nd and 3rd round Alliance Commentary - in Player Gatherings and Events [original thread]
Congrats and thanks to all involved.
- by Burning Chrome - at 2005.12.31 03:34:00
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5. So, how is FoE doing? - in Corporation, Alliance and Organization Discussions [original thread]
When Blind Vengeance was hired to hit FoE, we had great fights every night. FoE had the most balls of any alliance we had a contract on.
- by Burning Chrome - at 2005.08.11 11:58:00
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6. Blind Vengeance - Conclusion of Contract - in Corporation, Alliance and Organization Discussions [original thread]
BL1ND would like to announce the conclusion of our contract vs LSD (lower syndicate dominion) alliance. We will now be setting all parties involved to neutral and cancelling any NAP's made. We'd like to thank our clients for the contract, and wi...
- by Burning Chrome - at 2005.06.03 00:07:00
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7. Alliances: Concept of the Privateer? - in Corporation, Alliance and Organization Discussions [original thread]
It would seem ur proposal is basically the same as merc. work, except for free. You side with an employer, attack their enemies, join their fleets if needed, etc.
- by Burning Chrome - at 2005.05.10 11:25:00
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8. [Press Release] Blind Vengeance - in Corporation, Alliance and Organization Discussions [original thread]
Our contract with Xetic Federation is now over and Blind Vengeance has left Xetic Federation. With the formation of SCA and Xetic FederationĘs restructuring of defense it has been decided our services are no longer required. We'd like the than...
- by Burning Chrome - at 2005.04.07 11:07:00
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9. A call for the rebalnacing for the most overpowered module. - in EVE General Discussion [original thread]
Hello, I haven't had time to read the whole thread, but I'd suggest that the fitting req's of wcs increased as u stacked them, so u could fit 1 and have a combat capable ship, maybe u have to make sacrifices if u want to fit 2 wcs, by about 3 - 4 ...
- by Burning Chrome - at 2005.03.31 20:27:00
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10. Bugged Overview - very annoying and potentially lethal - in Test Server Feedback [original thread]
Edited by: Burning Chrome on 28/01/2005 07:36:00 Several Celest have had overview bugs in combat (and yes, it is lethal) labelling nuetrals as war targets, but CCP are telling us that 4 experienced pvpers are stupid and can't read an overview....
- by Burning Chrome - at 2005.01.28 07:35:00
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